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Evie is getting ready for bed the night before her first day at school, she has a funny feeling in her tummy and worries she won't make friends, her mummy gives her a teddy called mt Kuddlekin, Evie discovers he is maginc and helps her with her anxiety and helps her make new friends

Luna the Bunny is on an adventure to dreamland to find peaceful sleep. She runs across her friend the moon who talks to her and helps her find a way to peaceful slumber. Moon shares her sweet secret hypnotic words of sleep that help Luna Bunny fall fast asleep.

Join Buff, a big and brave B-52 Stratofortress, as he soars through the skies on an exciting mission! With his powerful engines and giant wings, Buff can fly for miles and miles, watching over the world below. But when a storm rolls in and a little jet needs help finding its way home, Buff shows that being big also means being kind and helpful. Perfect for little aviation fans, this story brings the mighty "BUFF" to life with fun characters, thrilling adventures, and a heartwarming lesson about courage and friendship. Buckle up and get ready for takeoff with Buff the B-52!

First and final pages should introduce students to New Brunswick and the idea that NB and people have changed over time. Each page should then introduce a group that has immigrated to NB. It should include a brief, child friendly history(year/period of time), a picture, a symbol, specific of where the group came from and where they arrived and other simple information. This information should be historically accurate and should include indigenous place names as often as possible. The groups included in this book should be Indigenous Peoples, French Settlers, British Loyalists, Irish Immigrants, Scottish Immigrants, Other European Immigrants, African Canadians, Asian immigrants, Immigrants from the Middle East, Immigrants from Latin America.

Clarie and Shay are excited about the Hackney Adventure Fun Day happening in the London Borough of Hackney on 31st October where all the children and young people gather together and explore the neighbourhood with safe meters in place put in by the adults and Hackney Council

Plot Overview: George, a 10-year-old boy, is reluctantly spending his holiday with his grandparents, Grandad Bill and Grandma Peggy, who live on a canal boat. George initially expects a boring time filled with mundane activities like drinking tea, knitting, and feeding ducks. His expectations change when he discovers that his grandparents are more adventurous than he thought, especially Grandma Peggy, who sports a peg leg and a pirate-like demeanor. Throughout the story, George, his grandparents, and their mischievous duck, Quackers, embark on a treasure hunt, following a real treasure map. Despite warnings from George’s parents to avoid anything pirate-related, the family dives into their adventure. They face humorous challenges along the way, including navigating the canal locks, dealing with a rude couple at an ice cream van, and racing towards a quarry to find hidden treasure. The climax occurs when they discover a treasure chest, only to find a single gold coin inside. Despite this modest find, the family is overjoyed and laughs together, planning to use the coin to buy fish and chips at the pub. The story ends on a heartwarming note, with George realizing that his grandparents are more fun than he initially imagined, and that sometimes, the best adventures come when you least expect them.

Join Alex the Squirrel, Bella the Bunny, and their woodland friends on an enchanting journey in "Adventures in Whimsy Woods: The Quest for the Golden Acorn."

كانت طفله عمرها ١٠سنوات وكانت جميله وكانت ذكيه للغايه وكانت تعرف كل شي

Clare is embracing her new hairstyle

"Tutu and the Big, Bright Moon" In a village far to the west of Brazil, there lived a beautiful, cheerful, and intelligent indigenous girl. Her name was Tutu. Well, her real name wasn't Tutu, but everyone knew her by that name because wherever she went, she carried a flute and played it, singing, "Tutu, Tutuuuuu."

In Tinkerton, lived a mischievous yet lovable dog named Spud. Spud was known for his mischief. Spud set off into the town, ready to cause some mischief. Spud's first stop was the park, where he spotted a group of ducks waddling by the pond. Spud chased the ducks into the water, causing a big splash. "Bad Dog Spud!" quacked the ducks as they paddled away. Next, he spotted pies sitting on a windowsill. Spud snuck up and stole a pie, gobbling it up "Bad Dog Spud!" cried the baker But Spud's happiest moment came when he spotted the school bus. Spud took off after the bus. The children laughed but the bus driver shook his head and said, "Bad Dog Spud!" Spud's mischief only seemed to grow. He chased squirrels, dug up flower beds, and even tried to sneak into the local butcher’s shop. "Bad Dog Spud!" scolded the shop owner as he shooed him away. He went home, as he drifted off to sleep with dreams of more adventures. Despite his mischievous ways, there was no dog quite like Spud.

Rea is having a blast on a festival of color, learning all about different aspects of each color.

1. Brown toddler boy has down syndrome 2. Brown toddler boy is a triplet, and the other two in the triplet set are brown girls 3. Brown toddler boy discovers the world through the eyes of down syndrome.

a girl loves drogons and dinasours

A little black girl who loves to watch television and doesn't like to do her homework.

Era uma vez... 1. Uma casa nessa casa tinha um gato e uma toca 2.Nessa toca tinha um rato, e nesse rato tinha uma fome intensa 3.Mas essa toca ficava em baixo de uma mesa e a toca ficava dentro da casa , e o problema era que nesta casa tinha o gato ne 4.E esse gato era apelidado de comilão porque esse gato era o gato mais comilão e gordo do bairro 5.E o rato ficava morrendo de medo de ser mastigado ,ingolido defecado por aquele enorme monstro gordo com orelhas pontudas. 6.Um dia humanos e gatos estavam jantando 7.O rato esperto ,com muito cuidado foi ate um pedaço e queijo da sobra do jantar por que tinha acabado o kit sobreviverncia do rato 8.Kit sobrevivência do rato era 4 trinagulos de queijo e um pote de leite q ele tinha roubado do gato 9.O kit acabou o rato ficou deseperado por isso que ele foi pegar aquele queijo por que um pedacinho de queijo já da para um ano interio por que o rato nem e tao grando assim 10.Quando o rato estava voltando para atoca o gato viu o rato entrando 11.O ratoabriu a porta da tocae sentiu um suor em suas costas ,quando foi olhar para tras viu o gato preparado para agarra lo 12.O rato correu entre os pes das mesas o gato o seguiu e bateu a cabeça no pe da mesa o rato deu uma OlE no gato entrou na toca e o gato não conseguiu entrar 13.Chegou a hora de dormir o rato ficou a noite enteira acordado e então achou que o gato estava dormindo ,so que o gato estava na porta da toca so esperando aquele pequeno animal sair de la para devora lo , o arto e o gato engoliu e o rato nunca mais precisou passar fome na vida do ceu nem da terra. FIM...

Carmensita is turning 7 years old and wants to look fabulous for her birthday. She has a special Flower hair clip (Flor) that her Abuelita gifted to her. She absolutely loves it! however her classmates are not too fond of the hair accessary. Until Carmensita shares what the Flower means to her and what it represents to her little Island of Puerto Rican. She realizes at that moment the importance of sharing culture and traditions and surprises her friends with a special gift.

The Magical Garden of Hope is a heartwarming story about a young girl named Mia who discovers the importance of protecting the environment. With the help of a talking tree, she learns how small actions like planting trees, saving water, and spreading awareness can fight climate change and make the world a better place. Through teamwork and determination, Mia and her friends transform their village into a thriving green haven, inspiring readers to care for the Earth.

I. Introduction Setting: Bright and sunny morning by the river. Characters Introduced: Rambo: Curious baby triceratops. Jacko: Mischievous yet protective older brother. Inciting Incident: Rambo discovers a shiny object under a rock, which turns out to be a dusty old map. II. Discovery of the Map Rambo and Jacko examine the map showing a path through the jungle with an X marking the treasure. Decision to follow the map. III. Meeting Friends Along the Way Maya the Stegosaurus: Joins the journey after hearing about the treasure. Aero the Pterosaur: Spots the group from above and offers to scout ahead. IV. Overcoming Challenges Quicksand: The group encounters a patch of quicksand. Rambo suggests using fallen branches to create a safe path. Teamwork helps them cross safely. Dilophosaurs Encounter: A group of sneaky dilophosaurs confronts them. Jacko bravely steps forward, using his sharp horns to assert dominance. Dilophosaurs retreat, leaving the group unharmed. V. Discovery of the Treasure The group reaches the spot marked on the map. Treasure: A grove of glowing, star-like fruits. Rambo and friends are amazed by the magical sight. VI. Decision to Share the Treasure Aero suggests sharing the fruits with the herd. Everyone agrees, and they gather the fruits to bring back. VII. Celebration with the Herd The herd is amazed by the glowing fruits. A joyful celebration ensues with laughter, stories, and a feast. VIII. Conclusion Rambo and Jacko feel proud of their adventure and teamwork. Rambo snuggles with Jacko, declaring it the best adventure ever. The group is remembered as the bravest adventurers in the jungle.

It was a nice day out. So, she was outside playing with her doll the. Then out of nowhere It got super dark. "INVADING ALIENS" Suzie cried. There were five aliens coming down the rope. Suzy was scared, she didn't know what to do. The aliens tried calming her down, but they didn't know how to speak. All of a sudden another alien came down the rope with something in its hand. Suzy started to run back towards the house, but the alien stopped her at the door. She turned around. Took another look and..... the alien brought PIZZA!! She laid out a blanket and her and the aliens had a pizza picnic. After they ate all the pizza and played it was time for the aliens to go home. Suzy went back inside. She was so sad that her mom asked her what was wrong. Suzy told her about her day and what happened. She told Suzy that it wasn't nice to think they were not nice just because of how they're known to act. no matter who wants to play she should always be nice to everyone